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AngleValue只是直接從VB複製過來的算式 懶得刪除 所以用 //註解掉而以 其一方法 拿方格紙畫一個圓 就知道各點的座標 #include <cstdlib> #include <iostream> #include <math.h> using namespace std; int main(int argc, char *argv[]) { int YX[20][20]={ //Y列 X行 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1, 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; int x,y,N; //半徑 N=20; for(y=0;y<N;y++){ for(x=0;x<N;x++){ if(YX[y][x]==0) printf("--"); else printf("**"); } printf("\n"); } system("PAUSE"); return EXIT_SUCCESS; } 以上是第二像限的畫法 至於1~4請自行試試 |
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